Scratch is a blocks programming environment where you can program in an enjoyable way. You will find a button into the activity steps to open the online editor. We give you part of the code programmed, dare to complete it!
Learn more about Scratch in our
creative technologies page in CLOQQ.
START YOUR PROJECT!
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If you don't have an account, you can create one! It's easy, and it won't take long. <br><br>Click on "Remix." <br><br>Remember not to close the CLOQQ window so that you know what the next steps are!"},{"name":"main_video","value":"<iframe allowfullscreen=""></iframe>"},{"name":"link_materials","value":"no"},{"name":"link_external","value":"yes"},{"name":"name_external_link","value":"Go to Scratch"},{"name":"url_external_link","value":"https://scratch.mit.edu/projects/193799221/#editor"}]},"type":"template","relationid":"41622","icon":"template.png","timetracking":{"estimated_time":"00:02:00","maximum_time":"00:05:00","minimum_time":"00:01:00","random":11871},"is_complete":0,"is_disabled":0,"is_hidden":0,"visualizations":["fullview","minimized"],"default_visualization":"minimized"},{"id":63001,"node_id":"52446","position":3,"comment":"","status":"1","deleted":"0","methodology_id":"39588","name":"Tocando Copo","type_element":"0","context":"user_bp","object":"null","tool_name":"Tocando Copo","tool_hash":"","graph_id":"39559","is_new":0,"arrows":[],"equivalence":"41622","extra_data":"","timer":"0","comment_modal":"0","element":{"id":"41622","id_template_params":50512,"params":[{"name":"name_card","value":"Catch the snowflakes"},{"name":"text_card","value":"A conditional is a set of instructions that will run only if the condition you indicate is met. <br><br>Create one for the "snow" so that IF your snowman touches the snowflake, THEN it adds 1 point to the "Snow" item and sends the snowflake message. This item is what will create your snowman.<br><br>The "snowflake" message will indicate that your snowman has touched the snowflake that fell and another one can fall. Look at it in the snowflake program!"},{"name":"main_video","value":"<iframe allowfullscreen=""></iframe>"},{"name":"link_materials","value":"no"},{"name":"link_external","value":"no"}]},"type":"template","relationid":"41622","icon":"template.png","timetracking":{"estimated_time":"00:02:00","maximum_time":"00:05:00","minimum_time":"00:01:00","random":10047},"is_complete":0,"is_disabled":0,"is_hidden":0,"visualizations":["fullview","minimized"],"default_visualization":"minimized"},{"id":63002,"node_id":"52442","position":4,"comment":"","status":"1","deleted":"0","methodology_id":"39588","name":"enviar sol","type_element":"0","context":"user_bp","object":"null","tool_name":"enviar sol","tool_hash":"","graph_id":"39559","is_new":0,"arrows":[],"equivalence":"41622","extra_data":"","timer":"0","comment_modal":"0","element":{"id":"41622","id_template_params":50508,"params":[{"name":"name_card","value":"Avoid the sun!"},{"name":"text_card","value":"In the previous step, you programmed the snow item so that 1 point is added if you touch a snowflake. <br><br>Following the same logic, create a conditional so that IF your snowman touches a sun, THEN 1 point is subtracted from the snow item and the sun message is sent. <br><br>This conditional must be done WHENEVER you touch a snowflake or a sun. Therefore, add the two previous conditionals to an infinite loop."},{"name":"main_video","value":"<iframe allowfullscreen=""></iframe>"},{"name":"link_materials","value":"no"},{"name":"link_external","value":"no"}]},"type":"template","relationid":"41622","icon":"template.png","timetracking":{"estimated_time":"00:02:00","maximum_time":"00:05:00","minimum_time":"00:01:00","random":11370},"is_complete":0,"is_disabled":0,"is_hidden":0,"visualizations":["fullview","minimized"],"default_visualization":"minimized"},{"id":63003,"node_id":"52443","position":5,"comment":"","status":"1","deleted":"0","methodology_id":"39588","name":"Cambiar disfraz","type_element":"0","context":"user_bp","object":"null","tool_name":"Cambiar disfraz","tool_hash":"","graph_id":"39559","is_new":0,"arrows":[],"equivalence":"41622","extra_data":"","timer":"0","comment_modal":"0","element":{"id":"41622","id_template_params":50509,"params":[{"name":"name_card","value":"Change costumes"},{"name":"text_card","value":"Finally, arrange the blocks so that when the snow item is equal to 2, the next costume will load, and the snow will be at 0. 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If you dare to explore new ideas this will not be the end of the activity.
CLOQQ’s activities have been designed and made by an experienced team in creative technologies. These activities must be made with the support and supervision of an adult.